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Mask or Menace | MODERATORS ([personal profile] maskormods) wrote2013-12-23 08:09 pm
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[ARCHIVED] ABOUT

ARCHIVED

These pages are being preserved for reference but are no longer active and will not be updated. Please visit [personal profile] modormenace for all current game information!


Welcome, Heroes...

You feel that something's... wrong. You don't quite remember what you were doing the moments before you now find your eyes trying to adjust to the darkness, the cold; you're somewhere underground, soldiers milling all around you. There are dog tags around your neck and some kind of digital imprinting on your wrist that seems to glow in the dark and reads: REGISTERED HERO.

"So, hero," says a woman's voice, her face in shadows as a machine hums into glowing blue life behind her. "You're about to be a part of something bigger than yourself; I hope you're up for it." Before you can answer, you're ushered somehow upward, leaving you with only her final words -- "Don't worry. We're the good guys." -- before you're enveloped in blue light and suddenly blinking the bright Florida sunlight from your eyes. A soldier escorts you to a car, where she proceeds to debrief you on the situation as she drives you to your temporary lodgings. Your home, for now.

The file she passes to you tells you your name, your powers -- which if you didn't have before, you have them now -- and your new address, located on a military base in some city you've probably never heard of. If anyone asks, you've just moved there on business, or you've been relocated by the military... neither is exactly a lie. No one has come out and said it but you can get the impression this is all confidential. Vigilantism and superheroism is illegal (she tells you) but you've been brought here for a reason; a reason that must also be confidential, because she doesn't tell you that part. Settle into your new house, your new job, get used to your powers, make some friends, keep your ear to the ground. Or, if that's not your style, get your villain hat on and cause some real mayhem, or put on a costume and bring back the era of the caped crusader. This is bigger than you, and you didn't ask to be recruited. What you do next is up to you.

About Mask or Menace

MASK OR MENACE, sequel to [community profile] capeandcowl, is a panfandom RPG based on the graphic novel New Frontier and set in a parallel, modern day universe... with a twist. Although the year is 2019, some sentiments and technology may be more reminiscent of the 1950s Cold War era, and some may seem far flung from the future. Anti-hero sentiment runs rampant, but you're a special case. That and officially a government secret.

The game is predominantly character-driven with an overarching modplot; player action determines plot fallout and the fate and reputation of imPorts in this new and quasi-familiar world. It's a mystery, for now, why the Porter's brought you here and for what purpose the government wants you, but with enough persistence, maybe the answers are not as out of reach as they seem.

Will you use your powers for good, for evil, or will you even use them at all? The choice is up to you, Hero.

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